Recognising one’s real emotions is not always easy. It is especially difficult to do so when one is initiating aggression, since emotions such as fear and anger tend to hinder one's compassionate responses.
Using Immersive Virtual Reality and through embodiment the aggressor is able to see, hear and feel like a victim on the receiving end of aggression. The virtual experience has been designed specifically to help aggressors develop empathy and improve social behavior.
We foster change through a new paradigm that includes and goes beyond the act of perspective-taking i.e. understanding a concept from an alternative point of view, such as that of another individual.
Changing the perspective of an aggressive person through VR can drastically modify how they recognize emotions, such as fear. This helps to develop empathy and to learn new behavioural, non agressive strategies.
In taking healthcare to the next level, through innovation and positive social impact.